April 18, 2008
The SplatBrothers® Chrono Hot Boxes™
are built and installed at each insertion point. This will help improve game
safety and allow players to insure their markers are shooting in the legal range.
April 4, 2008
A second Bauer "Pit Boss" high pressure air fill station is added,
shortening the lines for air.
April 3, 2008
Davi Velasquez arrives from Georgia as the key note at BREAKOUTS III, with many
of the SplatBrothers® Referee Team members graduating and receiving their
BREAKOUTS Certification.
March 29, 2008
The second main gate at the playing fields entrance is raised thanks in part
to help from Team ASSAULT & BATTERY.
The final phases of the POW Tower are finished by A&B, creating a more intense
fight to free the "prisoner."
March 16, 2008
The construction of the mammoth stockade "King Kong" gates at the
main playing fields begin.
The P.O.W. field sees the addition of a key "three-way" bunker and
the final 2 story Guard Tower begins construction.
A second Point Of Sale station is added in the Welcome Center to ease the wait
in lines for guests.
Two larger Command Posts are added, with portable electricity built in for night
play.
The long awaited ambient lighting system installation begins, with the first
50 lights added in the playing areas of the park.
February 28, 2008
New stockade fencing completed in the Chronograph area. This new addition creates
a more exciting shooting gallery, and allows for less distracting play in the
fields beyond.
February 8, 2008
New seating and table space are added to the SplatBrothers®
PaintBall Park staging area, as the entire
redesign continues.
January 19, 2008
The ground breaking SplatBrothers® BREAKOUTS
Referee Training Program introduces it's second session.
The SplatBrothers® Referee Team Members undergo on-field training, emergency
preparedness, and game flow subjects to insure guests enjoy the best paintball
experience of their lives, every time they play.
January 12, 2008
Park Building Day - The Hanger fort
and playing area are completed as the entire Area
52 playing field undergoes construction.
SplatBrothers'® team, Assault & Battery, redesign and update
the P.O.W. playing field with 3 new
Towers and a new Jail.
Team S.O.V.A. builds Bridge SOVA and
the road around Maze City, enabling
Tanks to traverse the entire park.
January 8, 2008
Works begins on the redesign of the SplatBrothers® PaintBall
Park's Welcome Center. The new Welcome
Center and Staging Area feature a US military theme and expanded retail space.
New, larger, more powerful speakers are added to the sound system for announcements
at special events.
December 28, 2007
SplatBrothers® PaintBall
Park launches the inaugural session of BREAKOUTS,
the new Referee Team Orientation and Training Program. Designed to provide the
SplatBrothers® Referee Team with Guest relation cues, the utmost
in game knowledge, and an intimate knowledge of the sport and the SplatBrothers®
Park itself. The first of 3 BREAKOUTS sessions
that all SplatBrothers® Referee Team members must complete.
December 1, 2007
SplatBrothers® PaintBall Park moves to an "all compressed
air" air service for the Park. CO2, a dirty, unstable, and weather
sensitive air delivery system has been completely replaced with SplatBrothers®
compressed air system. The cleaner, more reliable delivery system is much less
sensitive to weather and is better for paintball markers. Any player still using
CO2 can rent a SplatBrothers® compressed air tank
for use in the park.
SplatBrothers® also provides 2 separate high pressure air compressor
systems and air filling stations for all large events.